/*
 * Copyright (C) 2015-2021 Lightbend Inc. <https://www.lightbend.com>
 */

package akka.stream.scaladsl

import java.util
import java.util.concurrent.ConcurrentHashMap
import java.util.concurrent.atomic.{ AtomicLong, AtomicReference }
import java.util.concurrent.atomic.AtomicInteger
import java.util.concurrent.atomic.AtomicReferenceArray
import scala.annotation.tailrec
import scala.collection.immutable
import scala.collection.immutable.Queue
import scala.collection.mutable.LongMap
import scala.concurrent.{ Future, Promise }
import scala.util.{ Failure, Success, Try }
import akka.NotUsed
import akka.annotation.DoNotInherit
import akka.annotation.InternalApi
import akka.dispatch.AbstractNodeQueue
import akka.stream._
import akka.stream.Attributes.LogLevels
import akka.stream.stage._

/**
 * A MergeHub is a special streaming hub that is able to collect streamed elements from a dynamic set of
 * producers. It consists of two parts, a [[Source]] and a [[Sink]]. The [[Source]] streams the element to a consumer from
 * its merged inputs. Once the consumer has been materialized, the [[Source]] returns a materialized value which is
 * the corresponding [[Sink]]. This [[Sink]] can then be materialized arbitrary many times, where each of the new
 * materializations will feed its consumed elements to the original [[Source]].
 */
object MergeHub {
  private val Cancel = -1

  /**
   * A DrainingControl object is created during the materialization of a MergeHub and allows to initiate the draining
   * and eventual completion of the Hub from the outside.
   */
  sealed trait DrainingControl {

    /**
     * Set the operation mode of the linked MergeHub to draining. In this mode the Hub will cancel any new producer and
     * will complete as soon as all the currently connected producers complete.
     *
     */
    def drainAndComplete(): Unit
  }

  /**
   * Creates a [[Source]] that emits elements merged from a dynamic set of producers. After the [[Source]] returned
   * by this method is materialized, it returns a [[Sink]] as a materialized value. This [[Sink]] can be materialized
   * arbitrary many times and each of the materializations will feed the elements into the original [[Source]].
   *
   * Every new materialization of the [[Source]] results in a new, independent hub, which materializes to its own
   * [[Sink]] for feeding that materialization.
   *
   * Completed or failed [[Sink]]s are simply removed. Once the [[Source]] is cancelled, the Hub is considered closed
   * and any new producers using the [[Sink]] will be cancelled.
   *
   * @param perProducerBufferSize Buffer space used per producer. Default value is 16.
   */
  def source[T](perProducerBufferSize: Int): Source[T, Sink[T, NotUsed]] =
    Source.fromGraph(new MergeHub[T](perProducerBufferSize, false)).mapMaterializedValue(_._1)

  /**
   * Creates a [[Source]] that emits elements merged from a dynamic set of producers. After the [[Source]] returned
   * by this method is materialized, it returns a [[Sink]] as a materialized value. This [[Sink]] can be materialized
   * arbitrary many times and each of the materializations will feed the elements into the original [[Source]].
   *
   * Every new materialization of the [[Source]] results in a new, independent hub, which materializes to its own
   * [[Sink]] for feeding that materialization.
   *
   * Completed or failed [[Sink]]s are simply removed. Once the [[Source]] is cancelled, the Hub is considered closed
   * and any new producers using the [[Sink]] will be cancelled.
   *
   * The materialized [[DrainingControl]] can be used to drain the Hub: any new producers using the [[Sink]] will be cancelled
   * and the Hub will be closed completing the [[Source]] as soon as all currently connected producers complete.
   *
   * @param perProducerBufferSize Buffer space used per producer. Default value is 16.
   */
  def sourceWithDraining[T](perProducerBufferSize: Int): Source[T, (Sink[T, NotUsed], DrainingControl)] =
    Source.fromGraph(new MergeHub[T](perProducerBufferSize, true))

  /**
   * Creates a [[Source]] that emits elements merged from a dynamic set of producers. After the [[Source]] returned
   * by this method is materialized, it returns a [[Sink]] as a materialized value. This [[Sink]] can be materialized
   * arbitrary many times and each of the materializations will feed the elements into the original [[Source]].
   *
   * Every new materialization of the [[Source]] results in a new, independent hub, which materializes to its own
   * [[Sink]] for feeding that materialization.
   *
   * Completed or failed [[Sink]]s are simply removed. Once the [[Source]] is cancelled, the Hub is considered closed
   * and any new producers using the [[Sink]] will be cancelled.
   */
  def source[T]: Source[T, Sink[T, NotUsed]] = source(perProducerBufferSize = 16)

  /**
   * Creates a [[Source]] that emits elements merged from a dynamic set of producers. After the [[Source]] returned
   * by this method is materialized, it returns a [[Sink]] as a materialized value. This [[Sink]] can be materialized
   * arbitrary many times and each of the materializations will feed the elements into the original [[Source]].
   *
   * Every new materialization of the [[Source]] results in a new, independent hub, which materializes to its own
   * [[Sink]] for feeding that materialization.
   *
   * Completed or failed [[Sink]]s are simply removed. Once the [[Source]] is cancelled, the Hub is considered closed
   * and any new producers using the [[Sink]] will be cancelled.
   *
   * The materialized [[DrainingControl]] can be used to drain the Hub: any new producers using the [[Sink]] will be cancelled
   * and the Hub will be closed completing the [[Source]] as soon as all currently connected producers complete.
   */
  def sourceWithDraining[T](): Source[T, (Sink[T, NotUsed], DrainingControl)] =
    sourceWithDraining(perProducerBufferSize = 16)

  final class ProducerFailed(msg: String, cause: Throwable) extends RuntimeException(msg, cause)
}

/**
 * INTERNAL API
 */
@InternalApi
private[akka] final class MergeHubDrainingControlImpl(drainAction: () => Unit) extends MergeHub.DrainingControl {
  override def drainAndComplete(): Unit = {
    drainAction()
  }
}

private[akka] class MergeHub[T](perProducerBufferSize: Int, drainingEnabled: Boolean = false)
    extends GraphStageWithMaterializedValue[SourceShape[T], (Sink[T, NotUsed], MergeHub.DrainingControl)] {
  require(perProducerBufferSize > 0, "Buffer size must be positive")

  val out: Outlet[T] = Outlet("MergeHub.out")
  override val shape: SourceShape[T] = SourceShape(out)

  // Half of buffer size, rounded up
  private[this] val DemandThreshold = (perProducerBufferSize / 2) + (perProducerBufferSize % 2)

  private sealed trait Event {
    def id: Long
  }

  // these 3 can't be final because of SI-4440
  private case class Element(id: Long, elem: T) extends Event
  private case class Register(id: Long, demandCallback: AsyncCallback[Long]) extends Event
  private case class Deregister(id: Long) extends Event

  final class InputState(signalDemand: AsyncCallback[Long]) {
    private var untilNextDemandSignal = DemandThreshold

    def onElement(): Unit = {
      untilNextDemandSignal -= 1
      if (untilNextDemandSignal == 0) {
        untilNextDemandSignal = DemandThreshold
        signalDemand.invoke(DemandThreshold)
      }
    }

    def close(): Unit = signalDemand.invoke(MergeHub.Cancel)

  }

  final class MergedSourceLogic(_shape: Shape) extends GraphStageLogic(_shape) with OutHandler {
    /*
     * Basically all merged messages are shared in this queue. Individual buffer sizes are enforced by tracking
     * demand per producer in the 'demands' Map. One twist here is that the same queue contains control messages,
     * too. Since the queue is read only if the output port has been pulled, downstream backpressure can delay
     * processing of control messages. This causes no issues though, see the explanation in 'tryProcessNext'.
     */
    private val queue = new AbstractNodeQueue[Event] {}
    @volatile private[this] var needWakeup = false
    @volatile private[this] var shuttingDown = false
    @volatile private[this] var draining = false

    private[this] val demands = scala.collection.mutable.LongMap.empty[InputState]
    private[this] val wakeupCallback = getAsyncCallback[NotUsed](
      (_) =>
        // We are only allowed to dequeue if we are not backpressured. See comment in tryProcessNext() for details.
        if (isAvailable(out)) tryProcessNext(firstAttempt = true))

    private[MergeHub] val drainingCallback: Option[AsyncCallback[NotUsed]] = {
      // Only create an async callback if the draining support is enabled in order to avoid book-keeping costs.
      if (drainingEnabled) {
        Some(getAsyncCallback[NotUsed] { _ =>
          draining = true
          tryCompleteOnDraining()
        })
      } else None
    }

    setHandler(out, this)

    // Returns true when we have not consumed demand, false otherwise
    private def onEvent(ev: Event): Boolean = ev match {
      case Element(id, elem) =>
        demands(id).onElement()
        push(out, elem)
        false
      case Register(id, callback) =>
        demands.put(id, new InputState(callback))
        true
      case Deregister(id) =>
        demands.remove(id)
        if (drainingEnabled && draining) tryCompleteOnDraining()
        true
    }

    private def tryCompleteOnDraining(): Unit = {
      if (demands.isEmpty && (queue.peek() eq null)) {
        completeStage()
      }
    }

    override def onPull(): Unit = tryProcessNext(firstAttempt = true)

    @tailrec private def tryProcessNext(firstAttempt: Boolean): Unit = {
      val nextElem = queue.poll()

      // That we dequeue elements from the queue when there is demand means that Register and Deregister messages
      // might be delayed for arbitrary long. This is not a problem as Register is only interesting if it is followed
      // by actual elements, which would be delayed anyway by the backpressure.
      // Unregister is only used to keep the map growing too large, but otherwise it is not critical to process it
      // timely. In fact, the only way the map could keep growing would mean that we dequeue Registers from the
      // queue, but then we will eventually reach the Deregister message, too.
      if (nextElem ne null) {
        needWakeup = false
        if (onEvent(nextElem)) tryProcessNext(firstAttempt = true)
      } else {
        needWakeup = true
        // additional poll() to grab any elements that might missed the needWakeup
        // and have been enqueued just after it
        if (firstAttempt)
          tryProcessNext(firstAttempt = false)
        else if (drainingEnabled && draining)
          tryCompleteOnDraining()
      }
    }

    def isShuttingDown: Boolean = shuttingDown
    def isDraining: Boolean = drainingEnabled && draining

    // External API
    def enqueue(ev: Event): Unit = {
      queue.add(ev)
      /*
       * Simple volatile var is enough, there is no need for a CAS here. The first important thing to note
       * that we don't care about double-wakeups. Since the "wakeup" is actually handled by an actor message
       * (AsyncCallback) we don't need to handle this case, a double-wakeup will be idempotent (only wasting some cycles).
       *
       * The only case that we care about is a missed wakeup. The characteristics of a missed wakeup are the following:
       *  (1) there is at least one message in the queue
       *  (2) the consumer is not running right now
       *  (3) no wakeupCallbacks are pending
       *  (4) all producers exited this method
       *
       * From the above we can deduce that
       *  (5) needWakeup = true at some point in time. This is implied by (1) and (2) and the
       *      'tryProcessNext' method
       *  (6) There must have been one producer that observed needWakeup = false. This follows from (4) and (3)
       *      and the implementation of this method. In addition, this producer arrived after needWakeup = true,
       *      since before that, every queued elements have been consumed.
       *  (7) There have been at least one producer that observed needWakeup = true and enqueued an element and
       *      a wakeup signal. This follows from (5) and (6), and the fact that either this method sets
       *      needWakeup = false, or the 'tryProcessNext' method, i.e. a wakeup must happened since (5)
       *  (8) If there were multiple producers satisfying (6) take the last one. Due to (6), (3) and (4) we know
       *      there cannot be a wakeup pending, and we just enqueued an element, so (1) holds. Since we are the last
       *      one, (2) must be true or there is no lost wakeup. However, due to (7) we know there was at least one
       *      wakeup (otherwise needWakeup = true). Now, if the consumer is still running (2) is violated,
       *      if not running then needWakeup = false is violated (which comes from (6)). No matter what,
       *      contradiction. QED.
       *
       */
      if (needWakeup) {
        needWakeup = false
        wakeupCallback.invoke(NotUsed)
      }
    }

    override def postStop(): Unit = {
      // First announce that we are shutting down. This will notify late-comers to not even put anything in the queue
      shuttingDown = true
      // Anybody that missed the announcement needs to be notified.
      var event = queue.poll()
      while (event ne null) {
        event match {
          case Register(_, demandCallback) => demandCallback.invoke(MergeHub.Cancel)
          case _                           =>
        }
        event = queue.poll()
      }

      // Kill everyone else
      val states = demands.valuesIterator
      while (states.hasNext) {
        states.next().close()
      }
    }
  }

  override def createLogicAndMaterializedValue(
      inheritedAttributes: Attributes): (GraphStageLogic, (Sink[T, NotUsed], MergeHub.DrainingControl)) = {
    val idCounter = new AtomicLong()

    val logic: MergedSourceLogic = new MergedSourceLogic(shape)

    val sink = new GraphStage[SinkShape[T]] {
      val in: Inlet[T] = Inlet("MergeHub.in")
      override val shape: SinkShape[T] = SinkShape(in)

      override def createLogic(inheritedAttributes: Attributes): GraphStageLogic =
        new GraphStageLogic(shape) with InHandler {
          // Start from non-zero demand to avoid initial delays.
          // The HUB will expect this behavior.
          private[this] var demand: Long = perProducerBufferSize
          private[this] val id = idCounter.getAndIncrement()

          override def preStart(): Unit = {
            if (!logic.isDraining && !logic.isShuttingDown) {
              logic.enqueue(Register(id, getAsyncCallback(onDemand)))

              // At this point, we could be in the unfortunate situation that:
              // - we missed the shutdown announcement and entered this arm of the if statement
              // - *before* we enqueued our Register event, the Hub already finished looking at the queue
              //   and is now dead, so we are never notified again.
              // To safeguard against this, we MUST check the announcement again. This is enough:
              // if the Hub is no longer looking at the queue, then it must be that isShuttingDown must be already true.
              if (!logic.isShuttingDown) pullWithDemand()
              else completeStage()
            } else {
              completeStage()
            }
          }
          override def postStop(): Unit = {
            // Unlike in the case of preStart, we don't care about the Hub no longer looking at the queue.
            if (!logic.isShuttingDown) logic.enqueue(Deregister(id))
          }

          override def onPush(): Unit = {
            logic.enqueue(Element(id, grab(in)))
            if (demand > 0) pullWithDemand()
          }

          private def pullWithDemand(): Unit = {
            demand -= 1
            pull(in)
          }

          // Make some noise
          override def onUpstreamFailure(ex: Throwable): Unit = {
            throw new MergeHub.ProducerFailed(
              "Upstream producer failed with exception, " +
              "removing from MergeHub now",
              ex)
          }

          private def onDemand(moreDemand: Long): Unit = {
            if (moreDemand == MergeHub.Cancel) completeStage()
            else {
              demand += moreDemand
              if (!hasBeenPulled(in)) pullWithDemand()
            }
          }

          setHandler(in, this)
        }

    }

    // propagate LogLevels attribute so that MergeHub can be used with onFailure = LogLevels.Off
    val sinkWithAttributes = inheritedAttributes.get[LogLevels] match {
      case Some(a) => Sink.fromGraph(sink).addAttributes(Attributes(a))
      case None    => Sink.fromGraph(sink)
    }

    val drainingAction = logic.drainingCallback match {
      case Some(cbk) => () => cbk.invoke(NotUsed)
      case None      => () => throw new IllegalStateException("Draining control not enabled")
    }
    val drainingControl = new MergeHubDrainingControlImpl(drainingAction)

    (logic, (sinkWithAttributes, drainingControl))
  }
}

/**
 * A BroadcastHub is a special streaming hub that is able to broadcast streamed elements to a dynamic set of consumers.
 * It consists of two parts, a [[Sink]] and a [[Source]]. The [[Sink]] broadcasts elements from a producer to the
 * actually live consumers it has. Once the producer has been materialized, the [[Sink]] it feeds into returns a
 * materialized value which is the corresponding [[Source]]. This [[Source]] can be materialized an arbitrary number
 * of times, where each of the new materializations will receive their elements from the original [[Sink]].
 */
object BroadcastHub {

  /**
   * Creates a [[Sink]] that receives elements from its upstream producer and broadcasts them to a dynamic set
   * of consumers. After the [[Sink]] returned by this method is materialized, it returns a [[Source]] as materialized
   * value. This [[Source]] can be materialized an arbitrary number of times and each materialization will receive the
   * broadcast elements from the original [[Sink]].
   *
   * Every new materialization of the [[Sink]] results in a new, independent hub, which materializes to its own
   * [[Source]] for consuming the [[Sink]] of that materialization.
   *
   * If the original [[Sink]] is failed, then the failure is immediately propagated to all of its materialized
   * [[Source]]s (possibly jumping over already buffered elements). If the original [[Sink]] is completed, then
   * all corresponding [[Source]]s are completed. Both failure and normal completion is "remembered" and later
   * materializations of the [[Source]] will see the same (failure or completion) state. [[Source]]s that are
   * cancelled are simply removed from the dynamic set of consumers.
   *
   * @param bufferSize Buffer size used by the producer. Gives an upper bound on how "far" from each other two
   *                   concurrent consumers can be in terms of element. If this buffer is full, the producer
   *                   is backpressured. Must be a power of two and less than 4096.
   */
  def sink[T](bufferSize: Int): Sink[T, Source[T, NotUsed]] = Sink.fromGraph(new BroadcastHub[T](bufferSize))

  /**
   * Creates a [[Sink]] that receives elements from its upstream producer and broadcasts them to a dynamic set
   * of consumers. After the [[Sink]] returned by this method is materialized, it returns a [[Source]] as materialized
   * value. This [[Source]] can be materialized arbitrary many times and each materialization will receive the
   * broadcast elements from the original [[Sink]].
   *
   * Every new materialization of the [[Sink]] results in a new, independent hub, which materializes to its own
   * [[Source]] for consuming the [[Sink]] of that materialization.
   *
   * If the original [[Sink]] is failed, then the failure is immediately propagated to all of its materialized
   * [[Source]]s (possibly jumping over already buffered elements). If the original [[Sink]] is completed, then
   * all corresponding [[Source]]s are completed. Both failure and normal completion is "remembered" and later
   * materializations of the [[Source]] will see the same (failure or completion) state. [[Source]]s that are
   * cancelled are simply removed from the dynamic set of consumers.
   *
   */
  def sink[T]: Sink[T, Source[T, NotUsed]] = sink(bufferSize = 256)

}

/**
 * INTERNAL API
 */
private[akka] class BroadcastHub[T](bufferSize: Int)
    extends GraphStageWithMaterializedValue[SinkShape[T], Source[T, NotUsed]] {
  require(bufferSize > 0, "Buffer size must be positive")
  require(bufferSize < 4096, "Buffer size larger then 4095 is not allowed")
  require((bufferSize & bufferSize - 1) == 0, "Buffer size must be a power of two")

  private val Mask = bufferSize - 1
  private val WheelMask = (bufferSize * 2) - 1

  val in: Inlet[T] = Inlet("BroadcastHub.in")
  override val shape: SinkShape[T] = SinkShape(in)

  // Half of buffer size, rounded up
  private[this] val DemandThreshold = (bufferSize / 2) + (bufferSize % 2)

  private sealed trait HubEvent

  private object RegistrationPending extends HubEvent
  // these 4 next classes can't be final because of SI-4440
  private case class UnRegister(id: Long, previousOffset: Int, finalOffset: Int) extends HubEvent
  private case class Advance(id: Long, previousOffset: Int) extends HubEvent
  private case class NeedWakeup(id: Long, previousOffset: Int, currentOffset: Int) extends HubEvent
  private case class Consumer(id: Long, callback: AsyncCallback[ConsumerEvent])

  private object Completed

  private sealed trait HubState
  private case class Open(callbackFuture: Future[AsyncCallback[HubEvent]], registrations: List[Consumer])
      extends HubState
  private case class Closed(failure: Option[Throwable]) extends HubState

  private class BroadcastSinkLogic(_shape: Shape) extends GraphStageLogic(_shape) with InHandler {

    private[this] val callbackPromise: Promise[AsyncCallback[HubEvent]] = Promise()
    private[this] val noRegistrationsState = Open(callbackPromise.future, Nil)
    val state = new AtomicReference[HubState](noRegistrationsState)

    // Start from values that will almost immediately overflow. This has no effect on performance, any starting
    // number will do, however, this protects from regressions as these values *almost surely* overflow and fail
    // tests if someone makes a mistake.
    @volatile private[this] var tail = Int.MaxValue
    private[this] var head = Int.MaxValue
    /*
     * An Array with a published tail ("latest message") and a privately maintained head ("earliest buffered message").
     * Elements are published by simply putting them into the array and bumping the tail. If necessary, certain
     * consumers are sent a wakeup message through an AsyncCallback.
     */
    private[this] val queue = new Array[AnyRef](bufferSize)
    /* This is basically a classic Bucket Queue: https://en.wikipedia.org/wiki/Bucket_queue
     * (in fact, this is the variant described in the Optimizations section, where the given set
     * of priorities always fall to a range
     *
     * This wheel tracks the position of Consumers relative to the slowest ones. Every slot
     * contains a list of Consumers being known at that location (this might be out of date!).
     * Consumers from time to time send Advance messages to indicate that they have progressed
     * by reading from the broadcast queue. Consumers that are blocked (due to reaching tail) request
     * a wakeup and update their position at the same time.
     *
     */
    private[this] val consumerWheel = Array.fill[List[Consumer]](bufferSize * 2)(Nil)
    private[this] var activeConsumers = 0

    override def preStart(): Unit = {
      setKeepGoing(true)
      callbackPromise.success(getAsyncCallback[HubEvent](onEvent))
      pull(in)
    }

    // Cannot complete immediately if there is no space in the queue to put the completion marker
    override def onUpstreamFinish(): Unit = if (!isFull) complete()

    override def onPush(): Unit = {
      publish(grab(in))
      if (!isFull) pull(in)
    }

    private def onEvent(ev: HubEvent): Unit = {
      ev match {
        case RegistrationPending =>
          state.getAndSet(noRegistrationsState).asInstanceOf[Open].registrations.foreach { consumer =>
            val startFrom = head
            activeConsumers += 1
            addConsumer(consumer, startFrom)
            // in case the consumer is already stopped we need to undo registration
            implicit val ec = materializer.executionContext
            consumer.callback.invokeWithFeedback(Initialize(startFrom)).failed.foreach {
              case _: StreamDetachedException =>
                callbackPromise.future.foreach(callback =>
                  callback.invoke(UnRegister(consumer.id, startFrom, startFrom)))
              case _ => ()
            }
          }

        case UnRegister(id, previousOffset, finalOffset) =>
          if (findAndRemoveConsumer(id, previousOffset) != null)
            activeConsumers -= 1
          if (activeConsumers == 0) {
            if (isClosed(in)) completeStage()
            else if (head != finalOffset) {
              // If our final consumer goes away, we roll forward the buffer so a subsequent consumer does not
              // see the already consumed elements. This feature is quite handy.
              while (head != finalOffset) {
                queue(head & Mask) = null
                head += 1
              }
              head = finalOffset
              if (!hasBeenPulled(in)) pull(in)
            }
          } else checkUnblock(previousOffset)

        case Advance(id, previousOffset) =>
          val newOffset = previousOffset + DemandThreshold
          // Move the consumer from its last known offset to its new one. Check if we are unblocked.
          val consumer = findAndRemoveConsumer(id, previousOffset)
          addConsumer(consumer, newOffset)
          checkUnblock(previousOffset)
        case NeedWakeup(id, previousOffset, currentOffset) =>
          // Move the consumer from its last known offset to its new one. Check if we are unblocked.
          val consumer = findAndRemoveConsumer(id, previousOffset)
          addConsumer(consumer, currentOffset)

          // Also check if the consumer is now unblocked since we published an element since it went asleep.
          if (currentOffset != tail) consumer.callback.invoke(Wakeup)
          checkUnblock(previousOffset)
      }
    }

    // Producer API
    // We are full if the distance between the slowest (known) consumer and the fastest (known) consumer is
    // the buffer size. We must wait until the slowest either advances, or cancels.
    private def isFull: Boolean = tail - head == bufferSize

    override def onUpstreamFailure(ex: Throwable): Unit = {
      val failMessage = HubCompleted(Some(ex))

      // Notify pending consumers and set tombstone
      state.getAndSet(Closed(Some(ex))).asInstanceOf[Open].registrations.foreach { consumer =>
        consumer.callback.invoke(failMessage)
      }

      // Notify registered consumers
      consumerWheel.iterator.flatMap(_.iterator).foreach { consumer =>
        consumer.callback.invoke(failMessage)
      }
      failStage(ex)
    }

    /*
     * This method removes a consumer with a given ID from the known offset and returns it.
     *
     * NB: You cannot remove a consumer without knowing its last offset! Consumers on the Source side always must
     * track this so this can be a fast operation.
     */
    private def findAndRemoveConsumer(id: Long, offset: Int): Consumer = {
      // TODO: Try to eliminate modulo division somehow...
      val wheelSlot = offset & WheelMask
      var consumersInSlot = consumerWheel(wheelSlot)
      //debug(s"consumers before removal $consumersInSlot")
      var remainingConsumersInSlot: List[Consumer] = Nil
      var removedConsumer: Consumer = null

      while (consumersInSlot.nonEmpty) {
        val consumer = consumersInSlot.head
        if (consumer.id != id) remainingConsumersInSlot = consumer :: remainingConsumersInSlot
        else removedConsumer = consumer
        consumersInSlot = consumersInSlot.tail
      }
      consumerWheel(wheelSlot) = remainingConsumersInSlot
      removedConsumer
    }

    /*
     * After removing a Consumer from a wheel slot (because it cancelled, or we moved it because it advanced)
     * we need to check if it was blocking us from advancing (being the slowest).
     */
    private def checkUnblock(offsetOfConsumerRemoved: Int): Unit = {
      if (unblockIfPossible(offsetOfConsumerRemoved)) {
        if (isClosed(in)) complete()
        else if (!hasBeenPulled(in)) pull(in)
      }
    }

    private def unblockIfPossible(offsetOfConsumerRemoved: Int): Boolean = {
      var unblocked = false
      if (offsetOfConsumerRemoved == head) {
        // Try to advance along the wheel. We can skip any wheel slots which have no waiting Consumers, until
        // we either find a nonempty one, or we reached the end of the buffer.
        while (consumerWheel(head & WheelMask).isEmpty && head != tail) {
          queue(head & Mask) = null
          head += 1
          unblocked = true
        }
      }
      unblocked
    }

    private def addConsumer(consumer: Consumer, offset: Int): Unit = {
      val slot = offset & WheelMask
      consumerWheel(slot) = consumer :: consumerWheel(slot)
    }

    /*
     * Send a wakeup signal to all the Consumers at a certain wheel index. Note, this needs the actual index,
     * which is offset modulo (bufferSize + 1).
     */
    private def wakeupIdx(idx: Int): Unit = {
      val itr = consumerWheel(idx).iterator
      while (itr.hasNext) itr.next().callback.invoke(Wakeup)
    }

    private def complete(): Unit = {
      val idx = tail & Mask
      val wheelSlot = tail & WheelMask
      queue(idx) = Completed
      wakeupIdx(wheelSlot)
      tail = tail + 1
      if (activeConsumers == 0) {
        // Existing consumers have already consumed all elements and will see completion status in the queue
        completeStage()
      }
    }

    override def postStop(): Unit = {
      // Notify pending consumers and set tombstone

      @tailrec def tryClose(): Unit = state.get() match {
        case Closed(_) => // Already closed, ignore
        case open: Open =>
          if (state.compareAndSet(open, Closed(None))) {
            val completedMessage = HubCompleted(None)
            open.registrations.foreach { consumer =>
              consumer.callback.invoke(completedMessage)
            }
          } else tryClose()
      }

      tryClose()
    }

    private def publish(elem: T): Unit = {
      val idx = tail & Mask
      val wheelSlot = tail & WheelMask
      queue(idx) = elem.asInstanceOf[AnyRef]
      // Publish the new tail before calling the wakeup
      tail = tail + 1
      wakeupIdx(wheelSlot)
    }

    // Consumer API
    def poll(offset: Int): AnyRef = {
      if (offset == tail) null
      else queue(offset & Mask)
    }

    setHandler(in, this)

  }

  private sealed trait ConsumerEvent
  private object Wakeup extends ConsumerEvent
  // these two can't be final because of SI-4440
  private case class HubCompleted(failure: Option[Throwable]) extends ConsumerEvent
  private case class Initialize(offset: Int) extends ConsumerEvent

  override def createLogicAndMaterializedValue(
      inheritedAttributes: Attributes): (GraphStageLogic, Source[T, NotUsed]) = {
    val idCounter = new AtomicLong()

    val logic = new BroadcastSinkLogic(shape)

    val source = new GraphStage[SourceShape[T]] {
      val out: Outlet[T] = Outlet("BroadcastHub.out")
      override val shape: SourceShape[T] = SourceShape(out)

      override def createLogic(inheritedAttributes: Attributes): GraphStageLogic =
        new GraphStageLogic(shape) with OutHandler {
          private[this] var untilNextAdvanceSignal = DemandThreshold
          private[this] val id = idCounter.getAndIncrement()
          private[this] var offsetInitialized = false
          private[this] var hubCallback: AsyncCallback[HubEvent] = _

          /*
           * We need to track our last offset that we published to the Hub. The reason is, that for efficiency reasons,
           * the Hub can only look up and move/remove Consumers with known wheel slots. This means that no extra hash-map
           * is needed, but it also means that we need to keep track of both our current offset, and the last one that
           * we published.
           */
          private[this] var previousPublishedOffset = 0
          private[this] var offset = 0

          override def preStart(): Unit = {
            val callback = getAsyncCallback(onCommand)

            val onHubReady: Try[AsyncCallback[HubEvent]] => Unit = {
              case Success(callback) =>
                hubCallback = callback
                if (isAvailable(out) && offsetInitialized) onPull()
                callback.invoke(RegistrationPending)
              case Failure(ex) =>
                failStage(ex)
            }

            @tailrec def register(): Unit = {
              logic.state.get() match {
                case Closed(Some(ex)) => failStage(ex)
                case Closed(None)     => completeStage()
                case previousState @ Open(callbackFuture, registrations) =>
                  val newRegistrations = Consumer(id, callback) :: registrations
                  if (logic.state.compareAndSet(previousState, Open(callbackFuture, newRegistrations))) {
                    callbackFuture.onComplete(getAsyncCallback(onHubReady).invoke)(materializer.executionContext)
                  } else register()
              }
            }

            /*
             * Note that there is a potential race here. First we add ourselves to the pending registrations, then
             * we send RegistrationPending. However, another downstream might have triggered our registration by its
             * own RegistrationPending message, since we are in the list already.
             * This means we might receive an onCommand(Initialize(offset)) *before* onHubReady fires so it is important
             * to only serve elements after both offsetInitialized = true and hubCallback is not null.
             */
            register()

          }

          override def onPull(): Unit = {
            if (offsetInitialized && (hubCallback ne null)) {
              val elem = logic.poll(offset)

              elem match {
                case null =>
                  hubCallback.invoke(NeedWakeup(id, previousPublishedOffset, offset))
                  previousPublishedOffset = offset
                  untilNextAdvanceSignal = DemandThreshold
                case Completed =>
                  completeStage()
                case _ =>
                  push(out, elem.asInstanceOf[T])
                  offset += 1
                  untilNextAdvanceSignal -= 1
                  if (untilNextAdvanceSignal == 0) {
                    untilNextAdvanceSignal = DemandThreshold
                    val previousOffset = previousPublishedOffset
                    previousPublishedOffset += DemandThreshold
                    hubCallback.invoke(Advance(id, previousOffset))
                  }
              }
            }
          }

          override def postStop(): Unit = {
            if (hubCallback ne null)
              hubCallback.invoke(UnRegister(id, previousPublishedOffset, offset))
          }

          private def onCommand(cmd: ConsumerEvent): Unit = cmd match {
            case HubCompleted(Some(ex)) => failStage(ex)
            case HubCompleted(None)     => completeStage()
            case Wakeup =>
              if (isAvailable(out)) onPull()
            case Initialize(initialOffset) =>
              offsetInitialized = true
              previousPublishedOffset = initialOffset
              offset = initialOffset
              if (isAvailable(out) && (hubCallback ne null)) onPull()
          }

          setHandler(out, this)
        }
    }

    (logic, Source.fromGraph(source))
  }
}

/**
 * A `PartitionHub` is a special streaming hub that is able to route streamed elements to a dynamic set of consumers.
 * It consists of two parts, a [[Sink]] and a [[Source]]. The [[Sink]] e elements from a producer to the
 * actually live consumers it has. The selection of consumer is done with a function. Each element can be routed to
 * only one consumer. Once the producer has been materialized, the [[Sink]] it feeds into returns a
 * materialized value which is the corresponding [[Source]]. This [[Source]] can be materialized an arbitrary number
 * of times, where each of the new materializations will receive their elements from the original [[Sink]].
 */
object PartitionHub {

  /**
   * INTERNAL API
   */
  @InternalApi private[akka] val defaultBufferSize = 256

  /**
   * Creates a [[Sink]] that receives elements from its upstream producer and routes them to a dynamic set
   * of consumers. After the [[Sink]] returned by this method is materialized, it returns a [[Source]] as materialized
   * value. This [[Source]] can be materialized an arbitrary number of times and each materialization will receive the
   * elements from the original [[Sink]].
   *
   * Every new materialization of the [[Sink]] results in a new, independent hub, which materializes to its own
   * [[Source]] for consuming the [[Sink]] of that materialization.
   *
   * If the original [[Sink]] is failed, then the failure is immediately propagated to all of its materialized
   * [[Source]]s (possibly jumping over already buffered elements). If the original [[Sink]] is completed, then
   * all corresponding [[Source]]s are completed. Both failure and normal completion is "remembered" and later
   * materializations of the [[Source]] will see the same (failure or completion) state. [[Source]]s that are
   * cancelled are simply removed from the dynamic set of consumers.
   *
   * This `statefulSink` should be used when there is a need to keep mutable state in the partition function,
   * e.g. for implementing round-robin or sticky session kind of routing. If state is not needed the [[#sink]] can
   * be more convenient to use.
   *
   * @param partitioner Function that decides where to route an element. It is a factory of a function to
   *   to be able to hold stateful variables that are unique for each materialization. The function
   *   takes two parameters; the first is information about active consumers, including an array of consumer
   *   identifiers and the second is the stream element. The function should return the selected consumer
   *   identifier for the given element. The function will never be called when there are no active consumers,
   *   i.e. there is always at least one element in the array of identifiers.
   * @param startAfterNrOfConsumers Elements are buffered until this number of consumers have been connected.
   *   This is only used initially when the operator is starting up, i.e. it is not honored when consumers have
   *   been removed (canceled).
   * @param bufferSize Total number of elements that can be buffered. If this buffer is full, the producer
   *   is backpressured.
   */
  def statefulSink[T](
      partitioner: () => (ConsumerInfo, T) => Long,
      startAfterNrOfConsumers: Int,
      bufferSize: Int = defaultBufferSize): Sink[T, Source[T, NotUsed]] =
    Sink.fromGraph(new PartitionHub[T](partitioner, startAfterNrOfConsumers, bufferSize))

  /**
   * Creates a [[Sink]] that receives elements from its upstream producer and routes them to a dynamic set
   * of consumers. After the [[Sink]] returned by this method is materialized, it returns a [[Source]] as materialized
   * value. This [[Source]] can be materialized an arbitrary number of times and each materialization will receive the
   * elements from the original [[Sink]].
   *
   * Every new materialization of the [[Sink]] results in a new, independent hub, which materializes to its own
   * [[Source]] for consuming the [[Sink]] of that materialization.
   *
   * If the original [[Sink]] is failed, then the failure is immediately propagated to all of its materialized
   * [[Source]]s (possibly jumping over already buffered elements). If the original [[Sink]] is completed, then
   * all corresponding [[Source]]s are completed. Both failure and normal completion is "remembered" and later
   * materializations of the [[Source]] will see the same (failure or completion) state. [[Source]]s that are
   * cancelled are simply removed from the dynamic set of consumers.
   *
   * This `sink` should be used when the routing function is stateless, e.g. based on a hashed value of the
   * elements. Otherwise the [[#statefulSink]] can be used to implement more advanced routing logic.
   *
   * @param partitioner Function that decides where to route an element. The function takes two parameters;
   *   the first is the number of active consumers and the second is the stream element. The function should
   *   return the index of the selected consumer for the given element, i.e. int greater than or equal to 0
   *   and less than number of consumers. E.g. `(size, elem) => math.abs(elem.hashCode % size)`. It's also
   *   possible to use `-1` to drop the element.
   * @param startAfterNrOfConsumers Elements are buffered until this number of consumers have been connected.
   *   This is only used initially when the operator is starting up, i.e. it is not honored when consumers have
   *   been removed (canceled).
   * @param bufferSize Total number of elements that can be buffered. If this buffer is full, the producer
   *   is backpressured.
   */
  def sink[T](
      partitioner: (Int, T) => Int,
      startAfterNrOfConsumers: Int,
      bufferSize: Int = defaultBufferSize): Sink[T, Source[T, NotUsed]] = {
    val fun: (ConsumerInfo, T) => Long = { (info, elem) =>
      val idx = partitioner(info.size, elem)
      if (idx < 0) -1L
      else info.consumerIdByIdx(idx)
    }
    statefulSink(() => fun, startAfterNrOfConsumers, bufferSize)
  }

  @DoNotInherit trait ConsumerInfo extends akka.stream.javadsl.PartitionHub.ConsumerInfo {

    /**
     * Sequence of all identifiers of current consumers.
     *
     * Use this method only if you need to enumerate consumer existing ids.
     * When selecting a specific consumerId by its index, prefer using the dedicated [[#consumerIdByIdx]] method instead,
     * which is optimised for this use case.
     */
    def consumerIds: immutable.IndexedSeq[Long]

    /** Obtain consumer identifier by index */
    def consumerIdByIdx(idx: Int): Long

    /**
     * Approximate number of buffered elements for a consumer.
     * Larger value than other consumers could be an indication of
     * that the consumer is slow.
     *
     * Note that this is a moving target since the elements are
     * consumed concurrently.
     */
    def queueSize(consumerId: Long): Int

    /**
     * Number of attached consumers.
     */
    def size: Int

  }

  /**
   * INTERNAL API
   */
  @InternalApi private[akka] object Internal {
    sealed trait ConsumerEvent
    case object Wakeup extends ConsumerEvent
    final case class HubCompleted(failure: Option[Throwable]) extends ConsumerEvent
    case object Initialize extends ConsumerEvent

    sealed trait HubEvent
    case object RegistrationPending extends HubEvent
    final case class UnRegister(id: Long) extends HubEvent
    final case class NeedWakeup(consumer: Consumer) extends HubEvent
    final case class Consumer(id: Long, callback: AsyncCallback[ConsumerEvent])
    case object TryPull extends HubEvent

    case object Completed

    sealed trait HubState
    final case class Open(callbackFuture: Future[AsyncCallback[HubEvent]], registrations: List[Consumer])
        extends HubState
    final case class Closed(failure: Option[Throwable]) extends HubState

    // The reason for the two implementations here is that the common case (as I see it) is to have a few (< 100)
    // consumers over the lifetime of the hub but we must of course also support more.
    // FixedQueues is more efficient than ConcurrentHashMap so we use that for the first 128 consumers.
    private val FixedQueues = 128

    // Need the queue to be pluggable to be able to use a more performant (less general)
    // queue in Artery
    trait PartitionQueue {
      def init(id: Long): Unit
      def totalSize: Int
      def size(id: Long): Int
      def isEmpty(id: Long): Boolean
      def nonEmpty(id: Long): Boolean
      def offer(id: Long, elem: Any): Unit
      def poll(id: Long): AnyRef
      def remove(id: Long): Unit
    }

    object ConsumerQueue {
      val empty = ConsumerQueue(Queue.empty, 0)
    }

    final case class ConsumerQueue(queue: Queue[Any], size: Int) {
      def enqueue(elem: Any): ConsumerQueue =
        new ConsumerQueue(queue.enqueue(elem), size + 1)

      def isEmpty: Boolean = size == 0

      def head: Any = queue.head

      def tail: ConsumerQueue =
        new ConsumerQueue(queue.tail, size - 1)
    }

    class PartitionQueueImpl extends PartitionQueue {
      private val queues1 = new AtomicReferenceArray[ConsumerQueue](FixedQueues)
      private val queues2 = new ConcurrentHashMap[Long, ConsumerQueue]
      private val _totalSize = new AtomicInteger

      override def init(id: Long): Unit = {
        if (id < FixedQueues)
          queues1.set(id.toInt, ConsumerQueue.empty)
        else
          queues2.put(id, ConsumerQueue.empty)
      }

      override def totalSize: Int = _totalSize.get

      def size(id: Long): Int = {
        val queue =
          if (id < FixedQueues) queues1.get(id.toInt)
          else queues2.get(id)
        if (queue eq null)
          throw new IllegalArgumentException(s"Invalid stream identifier: $id")
        queue.size
      }

      override def isEmpty(id: Long): Boolean = {
        val queue =
          if (id < FixedQueues) queues1.get(id.toInt)
          else queues2.get(id)
        if (queue eq null)
          throw new IllegalArgumentException(s"Invalid stream identifier: $id")
        queue.isEmpty
      }

      override def nonEmpty(id: Long): Boolean = !isEmpty(id)

      override def offer(id: Long, elem: Any): Unit = {
        @tailrec def offer1(): Unit = {
          val i = id.toInt
          val queue = queues1.get(i)
          if (queue eq null)
            throw new IllegalArgumentException(s"Invalid stream identifier: $id")
          if (queues1.compareAndSet(i, queue, queue.enqueue(elem)))
            _totalSize.incrementAndGet()
          else
            offer1() // CAS failed, retry
        }

        @tailrec def offer2(): Unit = {
          val queue = queues2.get(id)
          if (queue eq null)
            throw new IllegalArgumentException(s"Invalid stream identifier: $id")
          if (queues2.replace(id, queue, queue.enqueue(elem))) {
            _totalSize.incrementAndGet()
          } else
            offer2() // CAS failed, retry
        }

        if (id < FixedQueues) offer1() else offer2()
      }

      override def poll(id: Long): AnyRef = {
        @tailrec def poll1(): AnyRef = {
          val i = id.toInt
          val queue = queues1.get(i)
          if ((queue eq null) || queue.isEmpty) null
          else if (queues1.compareAndSet(i, queue, queue.tail)) {
            _totalSize.decrementAndGet()
            queue.head.asInstanceOf[AnyRef]
          } else
            poll1() // CAS failed, try again
        }

        @tailrec def poll2(): AnyRef = {
          val queue = queues2.get(id)
          if ((queue eq null) || queue.isEmpty) null
          else if (queues2.replace(id, queue, queue.tail)) {
            _totalSize.decrementAndGet()
            queue.head.asInstanceOf[AnyRef]
          } else
            poll2() // CAS failed, try again
        }

        if (id < FixedQueues) poll1() else poll2()
      }

      override def remove(id: Long): Unit = {
        (if (id < FixedQueues) queues1.getAndSet(id.toInt, null)
         else queues2.remove(id)) match {
          case null  =>
          case queue => _totalSize.addAndGet(-queue.size)
        }
      }

    }
  }
}

/**
 * INTERNAL API
 */
@InternalApi private[akka] class PartitionHub[T](
    partitioner: () => (PartitionHub.ConsumerInfo, T) => Long,
    startAfterNrOfConsumers: Int,
    bufferSize: Int)
    extends GraphStageWithMaterializedValue[SinkShape[T], Source[T, NotUsed]] {
  import PartitionHub.ConsumerInfo
  import PartitionHub.Internal._

  val in: Inlet[T] = Inlet("PartitionHub.in")
  override val shape: SinkShape[T] = SinkShape(in)

  // Need the queue to be pluggable to be able to use a more performant (less general)
  // queue in Artery
  def createQueue(): PartitionQueue = new PartitionQueueImpl

  private class PartitionSinkLogic(_shape: Shape) extends GraphStageLogic(_shape) with InHandler {

    // Half of buffer size, rounded up
    private val DemandThreshold = (bufferSize / 2) + (bufferSize % 2)

    private val materializedPartitioner = partitioner()

    private val callbackPromise: Promise[AsyncCallback[HubEvent]] = Promise()
    private val noRegistrationsState = Open(callbackPromise.future, Nil)
    val state = new AtomicReference[HubState](noRegistrationsState)
    private var initialized = false

    private val queue = createQueue()
    private var pending = Vector.empty[T]
    private var consumerInfo: ConsumerInfoImpl = new ConsumerInfoImpl(Vector.empty)
    private val needWakeup: LongMap[Consumer] = LongMap.empty

    private var callbackCount = 0L

    private final class ConsumerInfoImpl(val consumers: Vector[Consumer]) extends ConsumerInfo { info =>

      override def queueSize(consumerId: Long): Int =
        queue.size(consumerId)

      override def size: Int = consumers.size

      override def consumerIds: immutable.IndexedSeq[Long] =
        consumers.map(_.id)

      override def consumerIdByIdx(idx: Int): Long =
        consumers(idx).id

      override def getConsumerIds: java.util.List[Long] =
        new util.AbstractList[Long] {
          override def get(idx: Int): Long = info.consumerIdByIdx(idx)
          override def size(): Int = info.size
        }
    }

    override def preStart(): Unit = {
      setKeepGoing(true)
      callbackPromise.success(getAsyncCallback[HubEvent](onEvent))
      if (startAfterNrOfConsumers == 0)
        pull(in)
    }

    override def onPush(): Unit = {
      publish(grab(in))
      if (!isFull) pull(in)
    }

    private def isFull: Boolean = {
      (queue.totalSize + pending.size) >= bufferSize
    }

    private def publish(elem: T): Unit = {
      if (!initialized || consumerInfo.consumers.isEmpty) {
        // will be published when first consumers are registered
        pending :+= elem
      } else {
        val id = materializedPartitioner(consumerInfo, elem)
        if (id >= 0) { // negative id is a way to drop the element
          queue.offer(id, elem)
          wakeup(id)
        }
      }
    }

    private def wakeup(id: Long): Unit = {
      needWakeup.get(id) match {
        case None => // ignore
        case Some(consumer) =>
          needWakeup -= id
          consumer.callback.invoke(Wakeup)
      }
    }

    override def onUpstreamFinish(): Unit = {
      if (consumerInfo.consumers.isEmpty)
        completeStage()
      else {
        consumerInfo.consumers.foreach(c => complete(c.id))
      }
    }

    private def complete(id: Long): Unit = {
      queue.offer(id, Completed)
      wakeup(id)
    }

    private def tryPull(): Unit = {
      if (initialized && !isClosed(in) && !hasBeenPulled(in) && !isFull)
        pull(in)
    }

    private def onEvent(ev: HubEvent): Unit = {
      callbackCount += 1
      ev match {
        case NeedWakeup(consumer) =>
          // Also check if the consumer is now unblocked since we published an element since it went asleep.
          if (queue.nonEmpty(consumer.id))
            consumer.callback.invoke(Wakeup)
          else {
            needWakeup.update(consumer.id, consumer)
            tryPull()
          }

        case TryPull =>
          tryPull()

        case RegistrationPending =>
          state.getAndSet(noRegistrationsState).asInstanceOf[Open].registrations.foreach { consumer =>
            val newConsumers = (consumerInfo.consumers :+ consumer).sortBy(_.id)
            consumerInfo = new ConsumerInfoImpl(newConsumers)
            queue.init(consumer.id)
            if (newConsumers.size >= startAfterNrOfConsumers) {
              initialized = true
            }

            consumer.callback.invoke(Initialize)

            if (initialized && pending.nonEmpty) {
              pending.foreach(publish)
              pending = Vector.empty[T]
            }

            tryPull()
          }

        case UnRegister(id) =>
          val newConsumers = consumerInfo.consumers.filterNot(_.id == id)
          consumerInfo = new ConsumerInfoImpl(newConsumers)
          queue.remove(id)
          if (newConsumers.isEmpty) {
            if (isClosed(in)) completeStage()
          } else
            tryPull()
      }
    }

    override def onUpstreamFailure(ex: Throwable): Unit = {
      val failMessage = HubCompleted(Some(ex))

      // Notify pending consumers and set tombstone
      state.getAndSet(Closed(Some(ex))).asInstanceOf[Open].registrations.foreach { consumer =>
        consumer.callback.invoke(failMessage)
      }

      // Notify registered consumers
      consumerInfo.consumers.foreach { consumer =>
        consumer.callback.invoke(failMessage)
      }
      failStage(ex)
    }

    override def postStop(): Unit = {
      // Notify pending consumers and set tombstone

      @tailrec def tryClose(): Unit = state.get() match {
        case Closed(_) => // Already closed, ignore
        case open: Open =>
          if (state.compareAndSet(open, Closed(None))) {
            val completedMessage = HubCompleted(None)
            open.registrations.foreach { consumer =>
              consumer.callback.invoke(completedMessage)
            }
          } else tryClose()
      }

      tryClose()
    }

    // Consumer API
    def poll(id: Long, hubCallback: AsyncCallback[HubEvent]): AnyRef = {
      // try pull via async callback when half full
      // this is racy with other threads doing poll but doesn't matter
      if (queue.totalSize == DemandThreshold)
        hubCallback.invoke(TryPull)

      queue.poll(id)
    }

    setHandler(in, this)
  }

  override def createLogicAndMaterializedValue(
      inheritedAttributes: Attributes): (GraphStageLogic, Source[T, NotUsed]) = {
    val idCounter = new AtomicLong

    val logic = new PartitionSinkLogic(shape)

    val source = new GraphStage[SourceShape[T]] {
      val out: Outlet[T] = Outlet("PartitionHub.out")
      override val shape: SourceShape[T] = SourceShape(out)

      override def createLogic(inheritedAttributes: Attributes): GraphStageLogic =
        new GraphStageLogic(shape) with OutHandler {
          private val id = idCounter.getAndIncrement()
          private var hubCallback: AsyncCallback[HubEvent] = _
          private val callback = getAsyncCallback(onCommand)
          private val consumer = Consumer(id, callback)

          private var callbackCount = 0L

          override def preStart(): Unit = {
            val onHubReady: Try[AsyncCallback[HubEvent]] => Unit = {
              case Success(callback) =>
                hubCallback = callback
                callback.invoke(RegistrationPending)
                if (isAvailable(out)) onPull()
              case Failure(ex) =>
                failStage(ex)
            }

            @tailrec def register(): Unit = {
              logic.state.get() match {
                case Closed(Some(ex)) => failStage(ex)
                case Closed(None)     => completeStage()
                case previousState @ Open(callbackFuture, registrations) =>
                  val newRegistrations = consumer :: registrations
                  if (logic.state.compareAndSet(previousState, Open(callbackFuture, newRegistrations))) {
                    callbackFuture.onComplete(getAsyncCallback(onHubReady).invoke)(materializer.executionContext)
                  } else register()
              }
            }

            register()

          }

          override def onPull(): Unit = {
            if (hubCallback ne null) {
              val elem = logic.poll(id, hubCallback)

              elem match {
                case null =>
                  hubCallback.invoke(NeedWakeup(consumer))
                case Completed =>
                  completeStage()
                case _ =>
                  push(out, elem.asInstanceOf[T])
              }
            }
          }

          override def postStop(): Unit = {
            if (hubCallback ne null)
              hubCallback.invoke(UnRegister(id))
          }

          private def onCommand(cmd: ConsumerEvent): Unit = {
            callbackCount += 1
            cmd match {
              case HubCompleted(Some(ex)) => failStage(ex)
              case HubCompleted(None)     => completeStage()
              case Wakeup =>
                if (isAvailable(out)) onPull()
              case Initialize =>
                if (isAvailable(out) && (hubCallback ne null)) onPull()
            }
          }

          setHandler(out, this)
        }
    }

    (logic, Source.fromGraph(source))
  }
}
