# Voronoi noise node

The Voronoi noise node outputs Voronoi noise textures that can be used for irregular tiles, animal skin or scales, cracks…

## Inputs

The Voronoi noise node does not accept any input.

## Outputs

The Voronoi noise node provides three outputs:

- a greyscale Voronoi noise texture that shows the distance to the feature points.

- a greyscale texture that shows the distance to the closest segment bisector of all feature points pairs.

- a color Voronoi partition.

## Parameters

The Voronoi noise node accepts the following parameters:

- Scale X and Scale Y define the number of feature points that define the noise.

- Stretch X and Stretch Y are applied to the distance functions.

- Intensity is a factor applied to the first output of the node.

- Randomness defines the location of feature points.

## Example images