26Feb04JH

Quickstart instructions on how to write a 3rd party FSCommand DLL.

To create a user FS command DLL, open the StudioFSCmd.dsw workspace. (Visual Studio C++ 6.0)
Add your own commands to the file UserFSCmd.cpp using the function Beep2 as an example.
Add your function names to StudioFSCmd.def and re-compile the DLL.

Note that your function names must start with "FS", although when called from the 
fscommand() function, the FS is omitted. 
eg. The sample function FSBeep2 is called via fscommand("Beep2","1000,100");

Note the compiled DLL must be placed into the Studio program directory.
If you alter the project to change the name of the final DLL, note that it must be named
"*FSCmd*.DLL"

The swishmax file beep2.swi shows example script calling the Beep2 user function defined
in this project. 

beep2.swf is the corresponding .swf file.

