Dead or Alive 6
===============

**NOTICE: The installation for this game is different to our other mods -
please read below!**

Costume Mods
------------
This mod primarily adds support for NVIDIA 3D Vision to the game, but it is
also used by some of the costume mods available for this game. If this is why
you are here you can ignore any of the information below that is specific to 3D
Vision users and just follow the instructions on the website that led you here.

This mod by itself will not change any costumes - for that you will need mod
packs available from elsewhere and extract them into the Mods directory. You
don't need to restart the game after installing a new mod - just press F10 in
game to load any new mods.

Some mod packs ship with optional parts of the mods that are not enabled by
default - look for any files or directories in the mod pack that is named
"DISABLED something", and remove the "DISABLED" from the filename to enable it.

Installation (3D Vision + Costume Mod Users)
--------------------------------------------
1. Extract the zip file to a directory of your choosing, but **DO NOT extract
   to the game directory** (the game will shut down after the splash screen if
   you extract it to the game directory, or any directory with a similar name).

2. Run the "3DMigoto Loader.exe"

3. The loader will launch the game through Steam automatically. If the game
   does not launch, run it manually while the loader window is still open.

4. (3D Vision Users) If 3D Vision does not engage switch the game to windowed
   mode then back to full screen. You must be running the official v1.02 or
   later for this to work.

Keys (3D Vision + Costume Mod Users)
------------------------------------
- F1: Show help
- F2: Toggle third party costume mods
- F7: Attempt to force exclusive full Screen mode (for old versions)
- F10: Reload all mods
- Ctrl+Alt+F10: Reload all mods and reset to default configuration
- XBox controller back button: Take 3D screenshot (3D Vision users only. Saved
  to Documents\NVStereoscopic3D.IMG, same as Alt+F1, but without the message)

3D Vision Fixes
---------------
- Fix detached body parts (full regex based replacement for the 3D Vision
  stereo correction and driver heuristics)
- Regex halo fix
- Lights & shadows
- Decals (tiled decals)
- Accurate specular highlights (these take the game from an 8 to an 11 IMO)
- Tweak main menu background and character placement
- Water & reflections
- Volumetric fog light shafts (A.P.O. stage. They look a bit naff, but that's
  true in 2D as well)
- Synchronised plant breeze physics between both eyes
- Treasure room coin spawners
- Graphical glitches in the treasure room
- Clouds, sun & flares
- Hides hardware mouse cursor
- Story mode cutscenes render in both eyes in SLI (mono video is still mono)
- In game screens in the Colosseum and Muscle stages are converted to mono
  screens to avoid violating infinity and stereo inversions. If you prefer the
  gimmick of having a 3D screen inside a 3D screen (inside a 3D screen, inside
  a 3D screen...) and don't mind straining your eyes to see what lies beyond
  infinity, edit the d3dx.ini and change $mono_in_game_screens to 0 under
  [Constants]

Update v1.1
-----------
- Update to 3DMigoto 1.3.16
- Fixed glitches where the game would go full/partial 2D after some time
- Improved performance and fixed slow-down issue getting progressively worse
  over a few hours
- Fixed compatibility issue with ReShade
- Improved coin fix - all coins should be visible in both eyes now
- Added costume mod support

ReShade Compatibility
---------------------
3DMigoto can be used to load ReShade into DOA6 if you like (please note:
ReShade is *NOT* provided with this download). To do this, edit the d3dx.ini
and uncomment (remove the semicolon) the line that reads:

    proxy_d3d11=reshade.dll

Rename ReShade's dxgi.dll to reshade.dll and place all the files that it uses
in the same directory where you extracted this mod. Run the 3DMigoto Loader.exe
and the game should launch with both 3DMigoto and ReShade loaded.

Side-by-Side / Top-and-Bottom Output Modes (3D Vision Users Only)
-----------------------------------------------------------------
This fix is bundled with the SBS / TAB output mode support in 3DMigoto. To
enable it, edit the d3dx.ini, find the [Include] section and uncomment (remove
the semicolon) the line that reads:

    include = ShaderFixes\3dvision2sbs.ini

Then, in game press F11 to cycle output modes. If using 3D TV Play, set the
nvidia control panel to output checkerboard to remove the 720p limitation.

Known Issues
------------
- If the game closes down by itself just after the spash screen, make sure you
  have not installed the fix into the game directory or any similarly named
  directory. Use the provided uninstall.bat to remove it if you put it there by
  mistake.

Like my Work?
-------------
Fixing games takes a lot of time and effort, and I also do a lot of work on
3DMigoto behind the scenes to make all of these mods possible - in particular,
this release required writing an entirely new loader mechanism for 3DMigoto as
well as solving a lot of hangs and crashes.

If you are in a position where you are able to do so, please consider
[supporting me with a monthly donation on Patreon][1], and thanks again to
those that already do! While I prefer the more stable monthly support that
Patreon offers, I can of course understand that some of you prefer to make
one-off donations when you can, and for that you can use [my Paypal][2]. As a
reminder, these donations are to support me personally, and do not go to other
modders on this site.

[1]: https://www.patreon.com/DarkStarSword
[2]: https://www.paypal.me/DarkStarSword

_This mod is created with 3DMigoto (primarily written by myself, Bo3b and
Chiri), and uses Flugan's Assembler. See [here][4] for a full list of
contributors to 3DMigoto_

[4]: https://darkstarsword.net/3Dmigoto-stats/authors.html
